Even smaller than the Corvette, the Infiltrator has one purpose: deep scouting in hairy territory. With no weapons at all, the Infiltrator must rely on its impressive speed, long-range cloak-piercing sensors, and its own cloaking (researched at the Ballistics Lab) and ping ability to get the information you want and make it back alive. When you turn on the Infiltrator’s ping (by clicking the Ping button in its context window), all enemy ships in the system will be momentarily exposed, but at the cost of supplies and a brief exposure of your own Infiltrator to other players.
Build Time: 20 sec
Range: -
Refire Rate: -
Statistics:[]
Stat | Base | Level 1 | Level 2 | Level 3 | Level 4 | Level 5 |
---|---|---|---|---|---|---|
Hull | 75 | 84.375 | 93.75 | 103.125 | 112.5 | - |
Supplies | 75 | 79.6875 | 84.375 | 89.0625 | 93.75 | - |
Sheild | 0% | 5% | 10% | 15% | 20% | - |
Weapon | - | - | - | - | - | - |
Speed | 2400 | 2550 | 2700 | 2850 | 3000 | - |
Sensor | 4.0 | 4.4 | 4.8 | - | - | - |
Weapons:[]
- None
Special Ability: []
- Ping
- Cloak
Platforms Required:[]
- Light Shipyard
- LR Sensor Tower
Resources Needed:[]
Ore | Gas | Crew | C.P |
---|---|---|---|
50 | 150 | 0 | 2 |